![]() If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: The Guardian Rank system is the opposite: since Guardian Ranks are earned with a fixed amount of XP, low level characters will increase them very slowly, so it encourages playing high level characters.Your IP address has been temporarily blocked due to a large number of HTTP requests. Borderlands 2's Badass Rank system was based on completing challenges, so it encouraged creating new characters because a veteran character would have few challenges left.This skill is additive with other cooldown rate increases, potentially limiting the effectiveness of skills such as Adrenaline.Topped Off: This skill increases action skill cooldown rate by 200% when shields are full, letting action skills recharge in a third of the listed time.Dead Man's Hand: This skill will remove "aim penalties" to the Accuracy stat of a weapon, but does not remove the significant aim sway associated with being in Fight For Your Life.It is highly recommended to disable this perk if using such a shield. Shield Reboot: Certain shields, such as Roid shields, grant bonuses only when depleted, so this perk can make builds around those shields difficult if not impossible to use.The minimum required Guardian Rank to unlock all rewards is 375. ![]() When you enter Fight For Your Life all your guns are automatically reloaded. Increases luck for 10 seconds after each kill.Įnemies take 5% more Damage per unique Status Effect affecting them. While not moving in Fight For Your Life your meter drains 50% more slowly.Īction Skill Cooldown Rate increases while at full shields. Restoration amount is decreased over time. Improve Shield Recharge Delay and Rate based on missing health.ĭamage dealt while in Fight For Your Life restores your meter. Killing an enemy triggers shield regeneration. Recover from Fight For Your Life with full health and shields.Īllows aiming down sights and removes aim penalties while in Fight For Your Life. Unlock the Weapon Skin Leather and Regret. This category focuses on survival skills. Melee attacks or Slam will trigger an Aftershock, dealing 25% of all non-melee damage you have dealt over the last 5 seconds. Slam can now be used at the peak of your jump. Killing an enemy with a critical hit causes an explosion around them. Increases Gun Damage by 2% for 1 second with each shot. This category focuses on increasing damage output.Īdd 10% Gun Damage to all shots while in Fight For Your Life.Įxcess damage from a kill is added to your next shot. These perks can be individually disabled at the player's discretion. The gameplay bonuses are similar to skills, but they are unlocked automatically when reaching the number of tokens required. As a stat becomes higher, there is also less and less chance for it to appear as a selection.Ī certain number of tokens spent in one category rewards the player with a gameplay bonus or a cosmetic item. ![]() Spending tokens on the same bonus will yield diminishing returns: the higher a bonus already is, the smaller the increase from picking the same bonus again. When the player redeems a Guardian token, the game will randomly choose 2 bonuses from each tree (6 in total) and lets the player pick one of these. which are distributed across three main categories: Enforcer, Survivor, Hunter. Once the bar is full, the player moves up one Guardian Rank and receives a Guardian token that can be spent on a passive bonus, and the bar is reset.Ī Guardian token gives a small permanent bonus to stats like gun damage, fire rate, accuracy etc. Unlike the level bar, the Guardian Rank bar always needs the same amount of XP to be filled, no matter how high the player's Guardian Rank is. The two bars are independent of each other once the character reaches the level cap, the level bar disappears but the Guardian Rank bar remains. This allows bonus XP from artifacts to remain useful even after the character is max level. Just like that, it will be filled by earning XP through killing enemies, completing missions etc. Once it is unlocked, a second XP bar is displayed above the character level XP bar in the HUD. The Guardian Rank system is unlocked upon completion of the first playthrough (by beating the main story's final boss) any progress during the first playthrough will not count towards Guardian Rank.
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